Feeling unlucky? This guide will teach you how to master the DMW system in Crisis Core: FFVII Reunion.
The DMW system in Crisis Core works automatically. It will rotate throughout the combat without you having to do anything.
In the same way, when an effect is activated, it will do it automatically. Still, its effect depends on whether there is Summum or not.
The DMW system consumes HP, which you can see in the upper left corner of the screen. You will get HP by defeating enemies or destroying matter.
What is a Summon in the DMW system?
For a Summon to occur, these two conditions must be met:
- The exact number appears three times
- The same character appears a minimum of two times.
When this happens, the amount in the slot associated with the number increases.
How to avoid combat in FFVII Crisis Core
Non-Summon bonuses from the DMW system in Crisis Core
If the same number appears 3 times (with some exceptions) but without repeating the character, we have an altered state bonus or buff. Depending on which three numbers appear, you get one effect or another.
These are all the effects of the DMW system in Crisis Core without Summon. The following are combinations with the number 7, X can be any number other than 7.
- 777 – Invulnerable (for a limited time): the character is immune to any damage.
- 77X – PH/PM cost=0 (for a limited time): the character does not consume PH when using skills, nor PM when using magics.
- 7X7 – Physical immunity (for a limited time): the character is immune to all physical damage.
- X77 – Magic immunity (for a limited time): the character is immune to all magic damage.
- 7XX – HP cost=0 (for a limited time): the character does not consume HP when using skills.
- X7X – MP cost=0 (for a limited time): character does not consume MP when using magic.
- XX7 – Vigor (for a limited time): character cannot be interrupted by enemy attacks.
These about cover all bonuses from the DMW system in Crisis Core which revolve around the number 7. There’s more, but you need to make the following numbers coincide:
- 666 – Lethal (for a limited time): the character only delivers critical hits.
- 555 – Physical immunity (for a limited time): the character is immune to all physical damage.
- 444 – PH cost=0 (until the end of combat): the character does not consume PH when using skills.
- 333 – Magic immunity (for a limited time): the character is immune to all magic damage.
- 222 – MP cost=0 (until the end of combat): the character does not consume MP when using magic.
- 111 – Invulnerable (for a limited time): the character is immune to any damage.
That about covers all the number bonuses from the DMW system in Crisis Core. Let’s talk about the Summons now.
What happens with the DMW system when the three images match?
When the three roulette images match, even if the same number does not appear three times, Zack accumulates the Limit of the character that has appeared unless it is a summon. If it is a character, the Limit will appear in the lower right corner, and you can use it whenever you want. If it is a summon, it will be used automatically.
You’ve now learned how to how to master the DMW System in Crisis Core: FFVII Reunion
Crisis Core is available on PlayStation Portable, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X|S.